This hallway eventually leads to a large caged area with Flaming Bull Heads. Defeating him grants you the Ring Of Blades +1. This keeps the fire from causing so much damage when it hits you.This was NOT a 'piece of cake' boss because when you stand back up, before you can move or lift the shield, you are often struck by the lingering effects of his fire or ray attack, either killing you outright or knocking you into the lava. After looting, drop down and go back down the ladder into the lava-filled room with the flaming bull head's in the middle, where you first triggered the Pharros' Contraption to the Belfry Sol bonfire. Farther down the stairs are pressure plates that will activate a lava bucket trap, so be cautious whilst approaching the corpse ahead. Items are strewn about on various platforms floating on the iron surrounding the keep; reaching them will require high stamina, good timing, and excellent fire defense. Head forward to the Ironhearth Hall bonfire. The Old Iron King's life was taken by a mass of iron that had been given a soul. After defeating him move through the doorway located around the right corner and loot the chest for Sublime Bone Dust. When first approaching this fight, it might seem impossible. You will encounter your first Bonfire of the level. I got Forlorn invaded in Shulva City just before you enter pyramid (dunno if this one randoms or no) At the bottom you'll find a chest on lava containing Phoenix Parma Shield. If defeated, returning to his room will result in a Pursuerfight. We will come back to this but for now head forwards to the opposite side of the room and take out the Ironclad Soldier by the fog door. You should have full health before entering the room and pulling the lever since the sniper knight MIGHT get one shot off before starting to run toward you, but if you are quick and pull the lever you will be able to take out two turtles and the sniper knight with the lava bath. Head back to the fog gate and If you're a melee-focused hero I'd recommend summoning another player because this boss is pretty tough on your first try. You need high fire resistance to survive this. Clad in Iron Armor, the Alonne Knights were trained by a visitor to the Iron Keep, and fight viciously with Katanas … After the fifth jump, you will see a knight on one of the beams. To the left of the doorway ahead is a ladder leading up to a large caged room with another ladder directly in front on the far wall. If you can take him out from here as well, it would be beneficial. Two Alonne Knights will attack you from the other side of the bridge. Location So you better combo with a Flash Sweat. Ahead is another lava path. This bridge is also a well known arena for Dragon Remnants covenant. Climb all the way back down into the first Flaming Head Room, loot the now accessible corpse to receive a cheeky Lightning Short Bow +1 and go through the doorway to the right of the ladder. the forlorn invasion areas Dark Souls II: Scholar of the First Sin PlayStation 4 . There's also a chest on the right containing the Black Knight Greataxe. awful, cheap area. I've encountered him in Huntsman's Copse, Iron Keep, Harvest Valley and 2 more places I don't remember. Dark Souls II. Mar 9, 2017 @ 10:32pm a forlorn can invade right after the bridge, but doesnt happen too often #4 < > Showing 1-4 of 4 comments . Head up the ladder, ignoring the doorways in front of you, and atop head left then drop down to the platform with the chest from earlier, containing the Life Ring +1 and Twinkling Titanite. First its best to time the fire and run to the corner to the left. To your left is a door with a Pharros Contraption that opens up a path to a ladder. In Iron Keep there are several at the bridge. Additional Belfry Covenant invaders may eventually join the fight including at least two witches. Walkthrough. Smelter is resistant to fire, naturally, but suffers from minor Magic and Lightning. Also have a lot of souls on you, or in a bloodstain somewhere around. At the bottom of the stairs is a hallway with two Ironclad Soldiers and a blade trap. To obtain this key: Clear the enemies, ignore the stairs and move through the hall to your right. Just before you enter the building, Fencer Sharron will invade. Standing at the right corner area but in front of the building was much safer than trying to stand all the way around the edge of the building. So it seems as long as you're in the area he can spawn. Head back to the level you started on and take the small stairs on the left. Head back up the stairs, and head over the bridge, ignoring the stairs on the right. Inside is a ballista and a corpse holding 20x Fire Arrow, in the corner. You will die after looting the chest but won't lose any souls or humanity if you were inclined to be human. Can anyone tell me how you start the pursuer fight after the smelter demon? 0:31. Once up the ladder there are multiple Water urns, which are helpful for the lava path below. Loot it to receive a Large Soul Of Proud Knight and a Radiant Lifegem. Head forward and drop down onto the stairway platform to your left. The keep is characterized by vast pools of lava and fire themed interactions. if you enter the fog, you'll be attacked by dwarves and a red phantom. Inside the larger room, there are another three Ironclad Soldiers, a bunch of Flaming Bull Heads lining the walls and a few Greatbow Knights, one of which is directly above you. The room ahead is the upper level of the Flaming Head Bull room. When you climb this ladder, there will be a chest to the right. 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